Sprint Retrospective Board
Add sticky notes, vote on items, and export your retro as Markdown. No login, no signup — runs entirely in your browser.
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To Improve
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Action Items
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What is Sprint Retrospective Board?
A sprint retrospective is the Scrum ceremony held at the end of each sprint where the team reflects on what went well, what did not, and what to improve. The most widely used format is Start/Stop/Continue — what should the team start doing, stop doing, and continue doing. Other popular formats include 4Ls (Liked, Learned, Lacked, Longed For), which surfaces both positive and aspirational feedback, and Mad/Sad/Glad, which frames the retro around emotional responses and is particularly effective when team morale is a concern. The goal of every retrospective is actionable outcomes: each retro should produce one to three concrete improvement items with named owners, not just a venting session. Teams that treat the retro as a place to surface feelings without committing to change find the ceremony loses credibility and attendance within a few sprints.
How to use
- Select a retro format — Start/Stop/Continue for general use, 4Ls for learning-focused teams, Mad/Sad/Glad when morale or emotions need attention.
- Open the board and have each team member add observations to the relevant columns during the note-adding phase (10 minutes, no discussion yet).
- Group similar or duplicate items together to reduce noise before voting.
- Run a dot-vote: each participant gets 3–5 votes to spend on items they find most important — they can stack all votes on one item.
- Discuss the top-voted items in order, spending the most time where votes are concentrated.
- For each discussion point, assign a concrete action item to a named owner with a due date before the next sprint.
Why it matters
Teams that run regular, action-focused retrospectives improve sprint velocity over time because they systematically eliminate the friction that slows them down. The biggest anti-pattern in retros is discussing the same problems sprint after sprint without resolution — if the same issue appears on the board three sprints in a row, it signals a systemic problem that needs escalation beyond the retro. Retrospectives also build psychological safety when facilitated well: when team members see that raising a concern leads to a real change, they trust the process and participate more candidly. Teams that skip retros accumulate unaddressed dysfunction that eventually derails sprints entirely.
Pro tip
Time-box the retro strictly: 45 minutes for a 2-week sprint. Spend 10 minutes adding items, 5 minutes grouping, 5 minutes dot-voting, 25 minutes discussing top-voted items and assigning owners. Never end a retro without named owners for each action item — 'the team' owning something means no one owns it, and the item will reappear on next sprint's board unchanged.